import pygame

images_path = "./images/"
wall = images_path + "wall.gif"


class Wall:
    def __init__(self, left, top):
        self.image = pygame.image.load(wall)
        self.rect = self.image.get_rect()
        self.rect.left = left
        self.rect.top = top
        pass

    def display(self, window):
        window.blit(self.image, self.rect)
        pass
